> list info -known src(survival.col) + data("home"),range("long")
Listing known information in surrounding sector...

[This is just a catch-all page for various meta information. For now at least.]

Note on Sci-Fi Stuff

Praxis takes place in a time where technology has advanced to the point where large-scale atomic manipulation is possible, allowing industrial-levels of manufacturing. As such, the tropes of fantasy are somewhat eschewed here, in favor of sci-fi aesthetic and logistics. People have "cell phones," for instance, that can take photos and video.

There is no Magic in this game. Anything that resembles a spell is done through atomic manipulation, which effectively looks like magic.

Glossary

Atoman: (ah-TOE-man or ATOH-mun) ATOmic MANipulator. A wearable device (often a glove or gloves) which allows Praxis to manipulate atomic structure to create various effects, called "spells."

The Malfunction: An event midway through Survival's transit which caused a genetic repair tank to rupture, leaking fluid into two habitation bays and generating the fungril and orcs. It also severed the ship's AI connection from the androids and faerie, granting them sentience.

Survival: The name for the ship which traversed from your homeworld to your new world. Also the name for the new colony on the new planet.

Frame Rules

Android/Faerie Charging. Faerie can mark one Stress to fully charge one small object, such as a tablet. Androids can mark one Stress to fully charge up to three small objects, or one large object. Neither can fully charge an object larger than themselves.